Department of Computer Science and Software Engineering
CITS2002 Systems Programming
Welcome to CITS2002 in 2020
Understanding the relationship between a programming language and the
contemporary operating systems on which it executes is central to
developing many skills in Computer Science. This unit introduces the
standard C programming language, on which many other programming languages
are based and with which significant systems are built,
through a study of core operating system services including
process execution, input and output, memory management, and file systems.
The C language is introduced through discussions on topics like
data types, variables, expressions, control structures, scoping rules,
functions and parameter passing. More advanced topics -
C's run-time environment, system calls,
dynamic memory allocation, and pointers -
are presented in the context of operating system services.
The importance of process scheduling, memory management, and interprocess
communication in modern operating systems is discussed in the context of
operating system support for multiprogramming.
Laboratory and workshop exercises place a strong focus on the practical
application of fundamental programming concepts, with examples designed to
compare and contrast many key features of contemporary operating systems.
All teaching materials and resources for the unit,
with the exception of lecture and workshop recordings,
will be published here.
You'll need to navigate through UWA's LMS to reach the recordings.
Unit coordinator
Dr Chris McDonald,
Rm 2.20 of the CSSE Building,
Chris.McDonald@uwa.edu.au
Weekly consultation time (Office Hours)
email
Chris.McDonald@uwa.edu.au for an appointment,
either in CSSE Rm 2.20, or online.
Not generally available on Fridays.
Include
'CITS2002' in your Subject: line.
Assessment
The assessment for CITS2002 comprises a formative mid-semester multi-choice test,
two programming projects,
and a final examination.
All programming work is submitted
using cssubmit.
As the semester proceeds, your marks will be updated and recorded in
csmarks.
Weekly Activities
- From Week-1
two 45-minute lectures will be available via LMS each week.
Lectures will be pre-recorded.
You are strongly encouraged to keep up with the lecture material
(the recordings and the prepared notes),
and to never get more than a week behind.
- From Week-1
each Friday we'll hold a 45-minute workshop session.
Workshop sessions are online, live, and recorded.
You're invited to participate online
but note that the session will be recorded (if that's a concern for you).
Each week's workshop will focus on, and extend material,
from the previous and current week.
Each workshop will have an exercise sheet,
available about a week before the workshop,
providing a single programming task.
The workshop tasks will not be too difficult,
maybe requiring an hour of your time to
plan, develop, and test your ideas.
Some students view them as review exercises.
During the workshop session,
we'll complete the task 'from scratch' in the time available,
and you're welcome to discuss why the design decisions have been chosen.
- From Week-2
weekly laboratory sessions reinforce lecture material,
and are a very important component of this unit.
Laboratory sessions are not recorded.
Each student will need to undertake 4-6 hours of practical/laboratory work each week,
and are encouraged to participate in part (of any, or all) of
the online laboratory sessions each week.
We hold a number of 2 hour online laboratory periods each week at which
students will be able to gain assistance from laboratory demonstrators.
Students are encouraged to participate in part (of any, or all) of
these sessions each week to informally assess their progress.
Laboratory sessions held online, using Zoom, at
Mon 2pm-4pm,
Tue 2.30pm-4.30pm,
Wed 2pm-4pm and 4pm-6pm,
and Thu 12-2pm and 2pm-4pm.
- Participation is not compulsory
in any of our weekly activities
(even attendance at the final exam is optional).
Who'll be helping in laboratories

Chris McDonald
|

Ryan Bunney
|

Daniel Cowen
|
Learning Outcomes
By undertaking this unit, students will be able to:
- identify and appreciate the fundamentals of the imperative
programming paradigm, using the standard C programming language as an
example.
- decide when to choose the C programming language and
its standard library for their systems programming requirements.
- apply the most appropriate techniques to successfully develop
robust systems programs in the C language.
- understand the role of an operating system in
the wider computing context.
- understand the relationship and interactions between an
operating system's critical components and their affect on performance.
- develop an understanding of the relationship between
contemporary operating systems, programming languages and
systems-level application programming interfaces
University policies
Before undertaking this unit,
students are strongly encouraged to read the relevant university policies: